Garden of Witches Armory Planner
Four ready-to-queue 1.0 loadouts. Change one row, not the whole sentence.
The Armory is 1.0’s best quality-of-life feature. You no longer spend the first two rooms rerolling spells with Dice just to play the kit you already wanted. You pick it at the bench in Sil’s house. This planner is that bench on a wiki page.
Rules: one identity per run. If a row says Giant, do not pocket a Magic Scissors relic “for later.” Longer explanations live on best builds. This page is the cheat sheet you can keep on a phone.
Kit A — Story carry (Fireball house)
| Slot | Pick |
|---|---|
| Scissors | Default or Magic |
| Spell 1 | Fireball (brick or pellet imprint — pick one) |
| Spell 2 | Counter |
| Relics | Arcane Parasite, cooldown, on-cast |
| Playstyle | Spell is the weapon. Dash the slam. Counter the named witch. |
| Best for | Chapters 1–5, first Nahatra scout |
| Avoid if | You insist on never using a 17-second button |
Kit B — Melee burst (Giant + Ambush)
| Slot | Pick |
|---|---|
| Scissors | Giant |
| Spell 1 | Ambush |
| Spell 2 | Fireball brick or another dump imprint |
| Relics | Cat’s Eye Ring, weapon damage, cooldown |
| Playstyle | Ambush for Sharpness, Giant finisher crit, dump when fat |
| Best for | Players who cleared Fiena, Challenge Mode |
| Avoid if | You cancel strings into floor fire |
This is the 1.0 translation of the old Giant / Slash / Ambush Challenge clip. Tags are gone; the Sharpness-then-dump sentence remains. See Challenge Mode.
Kit C — Mouse poke (Magic Scissors)
| Slot | Pick |
|---|---|
| Scissors | Magic |
| Spell 1 | Shadow Surge or Fireball pellets |
| Spell 2 | Counter |
| Relics | Blue Chakram, Arcane Parasite |
| Imprints | Downpour if you hold Charge; Threading for waves |
| Playstyle | Hold, pierce, crit past gauge one |
| Best for | Keyboard and mouse, Rims & Berry, hallway rooms |
| Avoid if | You tap Charge or you are on keyboard-only facing |
Bind this after you have read controls. Magic Scissors without mouse is a worse version of Kit A.
Kit D — Clock / swamp AoE
| Slot | Pick |
|---|---|
| Scissors | Giant, or Singing after Maydel |
| Spell 1 | Blood Marble |
| Spell 2 | Shadow Surge or Fireball pellets |
| Relics | Crawling Collector, AoE percents |
| Playstyle | Fields kill, you dash, the timer likes you |
| Best for | Epilogue 1, any Challenge floor with a clock |
| Avoid if | You only enjoy single-target Charge sniping |
How to use the planner mid-save
- If you have not beaten chapter one, take Kit A.
- If Giant already feels good, take Kit B and stop shopping.
- If you bought 1.0 for mouse aiming, take Kit C.
- If Maydel’s clock is mocking you, take Kit D.
- After a death, change one row. Changing scissors and both spells is how you learn nothing. The getting started page is mean about this on purpose.
Unlock notes
You do not own every row on a fresh file. Default scissors and a small spell list are the house kit. Giant, Magic, Broken, and Singing arrive as you clear chapters and Maydel. If a row names a weapon you have not seen in the Armory, you are not locked out of the game — you are locked out of that row. Play Kit A until the bench grows. The scissors tier list tracks when identities come online.
Broken Scissors + Hunger is an optional fifth row for people who like a two-second Sharpness contract. It is omitted from the tables because it bricks more first-time late bosses than it saves. When you want it, the contract is on imprints.
What this planner will not do
- Simulate DPS
- Rank a relic that is not in the live pool
- Restore synergy tags
- Play the dash for you
If a Steam hotfix retunes Fireball’s cooldown, believe the Book, then come back. The sentences stay. The numbers move. For PC specs while you queue, use system requirements. For the witches these kits are aimed at, use the boss guide.
Frequently Asked Questions
Quick answers about Garden of Witches 1.0.
What should I pick in the Garden of Witches Armory as a new player?
Kit A: default scissors, Fireball, Counter. Then read getting started.
Can I mix Giant Scissors with Magic Scissors relics?
You can. You should not. One identity per run is the 1.0 rule this planner is built on.
Where is Singing Scissors in the tables?
Kit D, after Maydel. It is not a chapter-one weapon. See the walkthrough.
Is there a tag calculator?
No. Tags are gone. If you need the old idea of a burst dump, use Kit B and Challenge Mode.